prototype
"The revelation. It freed me. It killed me."
This article contains spoilers and plot details from Prototype 2.
Read the article at your own risk.
Evolved
Evolved - 1
In-Game Information
Affiliations Infected
Alex Mercer
Weapons Whipfist
Bladed arms
Misc. Information
Attacks Swing blades, throwing objects
Appears in Prototype 2

Evolved are both a species and organization of viral shapeshifter created by the original Prototype Alex Mercer from willing subjects for the purpose of infiltrating and destroying Blackwatch and Gentek and to further his plans to spread the Blacklight virus to mankind.

Alex tasks his Evolved agents with infiltrating Blackwatch and Gentek, as part of his master plot to spread the tainted Whitelight compound, originally meant as an inoculation against his own virus, thus transforming anyone inoculated with Whitelight into an Evolved under Mercer's control.

Physiology

Like their creator and leader Alex Mercer, Evolved share same physiological and biological characteristics as Prototypes albeit at lesser degree but nonetheless allowed them to counter one.

Powers and Abilities

Common

Uncommon

Known Evolved

There are 38 Evolved in NYZ in total, excluding Mercer and Heller, while additional Evolved will rarely appear by releasing Whitelight toward Blackwatch soldiers, Civilians, and Marines.✓

Combat Tactics and General Information

Aside from Alex Mercer, Evolved are the fastest and most mobile enemy in game. To defeat them, players must act fast to their attacks and counter them wisely. All of the Evolved will wield twin Blades aside from the Whipfist Evolved. Their attacking methods are actually similar to the Brawler's, although faster and harder to defend from. Evolved can also throw rocks or other objects to damage players if far away.

The most effective power against the Evolved are the Claws, the Blade, and the Hammerfists. Claws can constantly damage them, without giving them time to fight back; although it will have problems dealing with multiple enemies. The Blade's Tornado maneuver can deal heavy damage, but can be countered if used at the wrong time. Hammerfists can deal heavy damage and shake them into the air, stopping them from attacking. The Evolved are also very weak against most aerial attacks.

Evolved will sometimes slash with both blades vertically, which when dodged, will cause their blades to become lodged into the ground, upon where players can then use use attack keys near them to deal heavy damage, depending on the power active at the time.

Note: When an Evolved is stunned with a shield bash or a powerful attack, make sure to attack them after they recover, as they have a counterattack where they lash both of their arms upward, which can stop most of Heller's attack and deal good damage.

As stated previously, some Evolved also possess unique offensive powers:

On the minimap, Evolved will be marked as small red dots, which helps separating them from normal humans when not in alert. If you know an Evolved is disguised, you may gain an upper hand by attacking first, rather than trying to consume him and got tossed away. Note that this only works when the Evolved is not scripted to run away immediately.

The following are list of their movesets:

Chasing Evolved

Not all of the Evolved will start a fight immediately after their cover is blown. Many of them will attempt to run from Heller. When chasing the Evolved, try to keep airborne as long as possible, as the Evolved cannot glide. Players can also wall run along the side of a building to regain momentum and recharge air dashes for continued gliding. Do not try to damage the Evolved being chased as they are immune to damage at this state. If you lose track of them, don't panic and quickly find the indicator of their location. Sometimes, Evolved will try to throw rocks or cars at the player. Dodge this by changing directions or with an air dash.

Trivia

Gallery

See also

Sources